torsdag 9 augusti 2012
Fallout 2 fixing resolution problem and rainbow colors issue
Getting rainbow colors while running the fallout 2 game on PC?
Easiest way to fix this is to find the ddraw.ini. Open with notepad and find the [Graphics].
If you cant find it, search for it in the start menu.
Normal search patch: c:\Program(x86)\BlackIsle\fallout 2\ddrw.ini
With steam: c:\Program(x86)\Steam\steamapps\common\fallout 2\ddraw.ini
Original settings:
[Graphics]
;Set to 0 for 8 bit fullscreen
;Set to 4 for dx9 fullscreen
;Set to 5 for dx9 windowed
;dx9 modes cause some corruption of movies
;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
;Modes 1, 2 and 3 are no longer supported
Mode=0
;If using a dx9 mode, this changes the resolution
;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map
GraphicsWidth=640
GraphicsHeight=480
;This changes the settings of the hardware scaler in graphics modes 4 or 5
;Set to 0 to disable, 1 to use only if screen res > 640x480, 2 to use if screen res != 640x480 or 3 to use always
;To use a hardware scaler a file called 'global.fx' must be placed in data\shaders, and must contain one technique with one or more passes
GlobalShaderMode=0
;Set to something other than 0 to apply a software scaler in graphics modes 4 or 5
;This can be used instead of, or in addition to, the hardware global.fx shader
;This option is unsupported when using Mash's resolution patch
;0 - Default scaler
;1 - 2xSai
;2 - SuperEagle
;3 - Super2xSai
;4 - hq2x
;5 - AdvancedMame2x
;6 - letterbox
;7 - no scaling
ScaleFilter=0
;Set to 1 for a linear texture filter, or 0 to disable
TextureFilter=0
;Set to 1 to override the console, allowing extra text at high resolutions (BETA!)
;Requires DX9 mode
OverrideConsole=0
Okay, first of all. Back up the file.
Second, find the Mode=0. Change to 4.
Third, find the GraphicsWidth=640, GraphicsHeight=480. Change to the resolution of your choice. (The full screen resolution is recommended) (The resolution of the screen of your PC)
My screen resolution is 1360x768, therefor i put these numbers in the graphics width and height. Works like a charm.
[Graphics]
;Set to 0 for 8 bit fullscreen
;Set to 4 for dx9 fullscreen
;Set to 5 for dx9 windowed
;dx9 modes cause some corruption of movies
;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
;Modes 1, 2 and 3 are no longer supported
Mode=4
;If using a dx9 mode, this changes the resolution
;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map
GraphicsWidth=1360
GraphicsHeight=768
;This changes the settings of the hardware scaler in graphics modes 4 or 5
;Set to 0 to disable, 1 to use only if screen res > 640x480, 2 to use if screen res != 640x480 or 3 to use always
;To use a hardware scaler a file called 'global.fx' must be placed in data\shaders, and must contain one technique with one or more passes
GlobalShaderMode=0
;Set to something other than 0 to apply a software scaler in graphics modes 4 or 5
;This can be used instead of, or in addition to, the hardware global.fx shader
;This option is unsupported when using Mash's resolution patch
;0 - Default scaler
;1 - 2xSai
;2 - SuperEagle
;3 - Super2xSai
;4 - hq2x
;5 - AdvancedMame2x
;6 - letterbox
;7 - no scaling
ScaleFilter=0
;Set to 1 for a linear texture filter, or 0 to disable
TextureFilter=0
;Set to 1 to override the console, allowing extra text at high resolutions (BETA!)
;Requires DX9 mode
OverrideConsole=0
This will fix two problems:
1. The rainbow color problem
2. The small boxed frame problem.
Enjoy the game!
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