torsdag 9 augusti 2012

Fallout 2 fixing resolution problem and rainbow colors issue

Getting rainbow colors while running the fallout 2 game on PC? Easiest way to fix this is to find the ddraw.ini. Open with notepad and find the [Graphics]. If you cant find it, search for it in the start menu. Normal search patch: c:\Program(x86)\BlackIsle\fallout 2\ddrw.ini With steam: c:\Program(x86)\Steam\steamapps\common\fallout 2\ddraw.ini Original settings: [Graphics] ;Set to 0 for 8 bit fullscreen ;Set to 4 for dx9 fullscreen ;Set to 5 for dx9 windowed ;dx9 modes cause some corruption of movies ;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders) ;Modes 1, 2 and 3 are no longer supported Mode=0 ;If using a dx9 mode, this changes the resolution ;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map GraphicsWidth=640 GraphicsHeight=480 ;This changes the settings of the hardware scaler in graphics modes 4 or 5 ;Set to 0 to disable, 1 to use only if screen res > 640x480, 2 to use if screen res != 640x480 or 3 to use always ;To use a hardware scaler a file called 'global.fx' must be placed in data\shaders, and must contain one technique with one or more passes GlobalShaderMode=0 ;Set to something other than 0 to apply a software scaler in graphics modes 4 or 5 ;This can be used instead of, or in addition to, the hardware global.fx shader ;This option is unsupported when using Mash's resolution patch ;0 - Default scaler ;1 - 2xSai ;2 - SuperEagle ;3 - Super2xSai ;4 - hq2x ;5 - AdvancedMame2x ;6 - letterbox ;7 - no scaling ScaleFilter=0 ;Set to 1 for a linear texture filter, or 0 to disable TextureFilter=0 ;Set to 1 to override the console, allowing extra text at high resolutions (BETA!) ;Requires DX9 mode OverrideConsole=0 Okay, first of all. Back up the file. Second, find the Mode=0. Change to 4. Third, find the GraphicsWidth=640, GraphicsHeight=480. Change to the resolution of your choice. (The full screen resolution is recommended) (The resolution of the screen of your PC) My screen resolution is 1360x768, therefor i put these numbers in the graphics width and height. Works like a charm. [Graphics] ;Set to 0 for 8 bit fullscreen ;Set to 4 for dx9 fullscreen ;Set to 5 for dx9 windowed ;dx9 modes cause some corruption of movies ;A dx9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders) ;Modes 1, 2 and 3 are no longer supported Mode=4 ;If using a dx9 mode, this changes the resolution ;The graphics are simply stretched to fit the new window; this does _not_ let you see more of the map GraphicsWidth=1360 GraphicsHeight=768 ;This changes the settings of the hardware scaler in graphics modes 4 or 5 ;Set to 0 to disable, 1 to use only if screen res > 640x480, 2 to use if screen res != 640x480 or 3 to use always ;To use a hardware scaler a file called 'global.fx' must be placed in data\shaders, and must contain one technique with one or more passes GlobalShaderMode=0 ;Set to something other than 0 to apply a software scaler in graphics modes 4 or 5 ;This can be used instead of, or in addition to, the hardware global.fx shader ;This option is unsupported when using Mash's resolution patch ;0 - Default scaler ;1 - 2xSai ;2 - SuperEagle ;3 - Super2xSai ;4 - hq2x ;5 - AdvancedMame2x ;6 - letterbox ;7 - no scaling ScaleFilter=0 ;Set to 1 for a linear texture filter, or 0 to disable TextureFilter=0 ;Set to 1 to override the console, allowing extra text at high resolutions (BETA!) ;Requires DX9 mode OverrideConsole=0 This will fix two problems: 1. The rainbow color problem 2. The small boxed frame problem. Enjoy the game!